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Mod Post. 8/3/19.
Hello everyone, and welcome to August's monthly mod post! Please be sure to read all of this post. We have some very important announcements this month.
Mechanics
If there are any questions, please ask them here, so that we don’t miss any. As a quick note, we know there are a couple of forest scenarios waiting on us; thank you for your patience, and we'll hopefully be able to get to them soon. Thank you, everyone!
Mechanics
Announcements
- First off, AC has completed and has been processed.
- Characters removed via AC:
- Noctis (nascere)
Nyx (sirnyxalot)
Ignis (subzeroes)
Keith (parakalein)
Kuron (kuron)
Shiro (paladads)
Shiho (good_ideas)- We've added a Plot sharing OOC post, so that everyone can share what pieces of the plot their characters have uncovered to help everyone put it all together! Please be sure to give it a look! We'll be summarizing everything in it and bringing it all together in a later post, when we update everyone on the following situation, so please submit what you have there sooner rather than later!
As can be seen from the IC Quest post, the fairy tale of Awash has come to an end. This means the game's planned arc is also coming to an end, which means a few important things:Plot
Endgame: It's with a heavy heart that we, the mod team of awash, have to acknowledge that we no longer have the time or energy to run this game any longer. After this endgame arc, we will be stepping down.
That said, we want Awash to have the most satisfying possible outcome for its players -- after all, the game wouldn't be what it is if not for all of you! So we have a couple of options that we'd like to lay out, to be as clear and transparent as possible.
New mods - If anyone who is currently in the game would like to take over Awash and step up as its new mod team, please PM or email us by August 10th, 2019. We need to know ASAP so we can know what sort of event to set up later this month! We'll gladly hand the game over to anyone who wants to keep it going.
Endgame - If new mods do not come forward, we will continue to run Awash's planned endgame. Here are a few quick details as an overview:
- Currently, endgame is planned to be no longer than two months, though it may be shorter depending on character choices and player actions.
- Endgame will be player choice run. We will set up the current endgame scenario, but if people have things they would like to do or change with the upcoming events, we are 100% open to it! Please feel free to PM us at any time to do so.
- Endgame will begin with this month's event.
- Applications will be open for the remainder of Awash's lifespan to allow people to join in on endgame if they are interested, with a reclaim option for people who have been here before.
- Activity Check will be check-in only for the remainder of the game's lifespan. We're assuming that anyone who is here for endgame is here because they're interested in seeing the game to a proper close!
Post-Endgame - We will discuss this more as we come closer to reaching this, but we did want to also say that we are considering a few post-endgame options, such as setting Awash up as an unmoderated, open sandbox (or a moderated one, if people are interested in stepping up as those mods), or similar things. We'll address these options properly in a few months!
Thanks for bearing with us, everyone -- we'll keep everyone posted and aware of any changes that may come up as they happen.
Quests
- The characters in the Town have done a great job of keeping the trees back in any way they can think of possible, and for awhile there, it's been working. However, in the night, there's groaning from the woods, and characters might notice that the trees are once again creeping closer, bit by bit.
Oh, and one more thing.
Some mornings, characters might wake up feeling drained and tired... and when they look at themselves? They'll be missing color, a washed out version of themselves. It lasts only a moment before they snap back to their usual selves.
What's that about?
Color Changes/Rewards
- Quests for August are now up(?)! The OOC breakdown of said quests can be found below, as with last month. All quests have been posted ICly to the Quest Forum Post. Only quests for this month can be turned in for a reward.
- The Quest Reporting comment can be found here. As ever, please respond to that comment once the quest itself has been completed.
- Please be aware that Quests must be reported by the end of the month; this will be very important for Awash's endgame!
This month’s color changes are as follows (color changes can be tracked at the Color Timeline):
Color Gains:
- For completing all of the quests last month, characters have restored the color of the well in the middle of the Town.
- If your character has a color log thread from the month of August, please go here to submit a thread! This will be plot relevant!
Color Losses:
- From drops: Pears, blue salt, cobblestone roads, bluefin tuna, beef, orthrus, rope, blueberries, butter, lettuce, cats, lizards, chocolate, hazelnuts, banshees, papayas, library table, fallen/dried leaves, cairn terriers, cheese, honey, broccoli, sardines, cherries.
If there are any questions, please ask them here, so that we don’t miss any. As a quick note, we know there are a couple of forest scenarios waiting on us; thank you for your patience, and we'll hopefully be able to get to them soon. Thank you, everyone!
COLOR CHANGES
Re: COLOR CHANGES
Character Hexcodes: #AED6F1, #FFBF00, and #B31200
Link to Color Log Thread: here
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Character Hexcodes: #FFFFE0 & #6363F9
Link to Color Log Thread: Post-murder shenanigans!
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Character Hexcodes: #C1BA57, #030066
Link to Color Log Thread: here!
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Character Hexcodes: #FF8080, #C11010
Link to Color Log Thread: Link!
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Character Hexcodes: #FFD700, #B70101
Link to Color Log Thread: Link!
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Character Hexcodes: #002366, #510808
Link to Color Log Thread: Here
no subject
Character Hexcodes: #B31200, #27DEA9
Link to Color Log Thread: Here
no subject
Character Hexcodes: #6363F9 and #27DEA9
Link to Color Log Thread: bloop
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Character Hexcodes:#B70101, #1AC6FF, #9BC5EF
Link to Color Log Thread: here!
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Character Hexcodes: #D6EAF8, #27DEA9
Link to Color Log Thread: here
no subject
Character Hexcodes: #9BC5EF and #6363F9
Link to Color Log Thread: On sad duets.
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Character Hexcodes: #030066, #F4BC13
Link to Color Log Thread: here!
no subject
Character Hexcodes: #EBF5FB and #EBF5FB
Link to Color Log Thread: Here!