awashmods: (Default)
[personal profile] awashmods
Burn the Stars
[ 3/22 - 3/29 ]


It happens quite suddenly. One moment the Town is perfectly peaceful, the newcomers slowly settling in --

And then a roar splits the sky, and everyone in the Town has some new scaly company. It's dragons, of course. The dragons have finally come to harass everyone here. They swoop in, dragons of all sorts and types (eastern, western, dragons that don't quite fit into either choice), and they don't really seem all too friendly. They'll swoop in, trying to claw up buildings, trying to lift away or bite characters, or use fire breath or poison or acid or who knows what else to burn the Town to the ground.

If the people in the Town want it to stay standing? They're going to have to do something about this.

But what can they do? It might vary from character to character. Of course, there's always the option to outright fight the dragons off. It won't be easy, but surely some of the characters can manage it, if they work together. They might end up with some nasty gashes or burns, but all's well that saves your house from being lit on fire, right?

But there are more ways than that to handle dragons.

Some of the dragons speak -- some of them might be able to be reasoned with and sent away. In particular, thanks to the efforts of Keigo and the people who assisted him with the egg and its resulting baby dragon, some of the dragons are not exactly aggressive. Maybe you have to solve a riddle to convince them to leave. Maybe it takes a deep, long philosophical discussion? Maybe you have to lull one to sleep with the power of song.

With dragons, the possibilities are endless, and they come in so many varieties, types and flavors that nearly anything is fair game.

That said? Most of them are aggressive, and unless everyone works together, the Town is going to burn right down to the ground. For that reason, we'll ask for everyone to please respond to this comment with any dragons that are defeated. By "defeated", we just mean convinced to stop trying to destroy the Town, no matter what form that might take. This doesn't have to be threaded out to completion by any means -- just let us know so we can get a good gauge of how much dragon fighting is really happening!

Either way, good luck fending off the big, magical, intelligent and scaly beasts. They're going to be a total pain -- here there be dragons.

Thank you! If you have any questions, please ask them here. The event log for this event will be up on 3/22.
alittlespicy: (Default)
[personal profile] alittlespicy
Because I realized some of what WangJi can do might affect characters more than I foresaw (it took me a hot second to realize that heroic spirits... are spirits), here is a permissions post for him and his music.
esperimental: (shhhh)
[personal profile] esperimental
I finished my second batch of hospital treatment so it's more or less smooth sailing from here! Again a blanket thanks for everyone's patience for those who don't have me on Plurk, if any older threads are dropped there's no hard feelings. Welcome to the newbies too!
awashmods: (Default)
[personal profile] awashmods
Hello to all of our newcomers, and welcome to Awash! Thank you for your interest in the game, and we hope you have a good time here! This is just a quick mod post with two purposes: to help the new people get settled into the game, and to introduce tomorrow's mini-event!

AC

  • New characters must submit half-AC.
  • Those requirements, as well as the AC post, can be found here.
  • Please be sure to also read the general AC guidelines, here! It is very important that you do, as we will not be granting AC exemptions due to the capped nature of the game.


Gameplay Mechanics
  • Character housing, now that the application round is over, can be found here! This is where characters can find their laptops, though they are by no means required to stay there; they can move at will, and their laptop will function in whatever new home they pick. The spreadsheet is editable, so please feel free to move your characters around!
  • Quests can be done by incoming players at any point once they have been introed. Quests can ICly be found here. OOCly, further information can be found here! Please be aware that only quests of the current month can be completed for a reward. Past quests can be done if you would like to, but will receive no reward.
  • A list of current restored colors can be found here; please be aware that no colors have been restored for new characters yet. That means that their text color will be black, and their homes, unless shared with a current character, will have no color.
  • The OOC meet and greet can be found here.


Event Log
  • A mingle log will go up tomorrow, March 8th at 9 PM EST, to provide a general introduction to the game. Due to the sizes of the current app rounds in the game, the intro logs also serve as mini-events, with a bit more to play with.


Blasting Hot Stove
[ 3/8 - 3/12 ]

There are a two major points of note here re: the intro log/event log -- what's happening with the newly arrived characters, and what's happening with the characters as a whole. So let's break it down!

Newly arrived characters will arrive in the well, as always! They'll end up in the bottom of the well, absolutely frigid water coming up to about knee-deep. It's far larger on the inside than it would seem, but either way, the only way up is the top of the well, the opening there. Thankfully, previous characters have long since installed ropes and ladders, and an alarm bell to ring -- it's a bit easier to get yourselves out of there than it used to be.

Thankfully, that part of things is easy. Once they get out of there, though, they'll realize things are a bit weird in this Town.

You see, scattered around Town there are a bunch of glimmering, sparkling scales. The scales come in all different colors, all rough and cold to the touch, and all utterly impossible to break down in any way. They're fireproof, magic-proof... and they have a very, very strong sense of magic coming off of them as well.

Most importantly? Each of these scales has a different effect, based off of color. And if you pick one up? You're going to be stuck with that effect for anywhere from a few hours to a few days.

- Blue scales: You will feel a very strong desire to destroy buildings. Just any building that ends up in your path. You just want to make it burn. Or collapse. Or anything along those lines really. The urge is incredibly strong, so maybe someone should hold you back.
- Red scales: Will make you breathe fire. Even if you cough or sneeze, fire's going to come out. It's apparently very hard to control. Even if you're just having a conversation, sometimes you might just breathe fire.
- Purple scales: Will poison you. That sucks. At least it can be cured via magic or other poison-curing options, until you touch it again.
- Yellow scales: Will make you want to hoard things. It can be anything -- maybe it's gold, maybe it's old shoes. Either way, you'll have an incredibly strong urge to hoard it all away from anyone who could touch it. If they try, you might bite.
- Orange scales: You can suddenly only speak in roars, hisses and growls. You'll have the words in your head, but only monstrous noises will come out. Or squeaky growls, maybe, because it hasn't really changed your vocal cords. No matter how hard you try, you'll be stuck with only those noises instead of proper speech.
- Green scales: You have a strong belief that suddenly, you can fly. It doesn't matter if you have absolutely no flight capabilities; you're sure you can fly if people just let you jump off of that roof. (Note: This does not actually grant the capability to fly.)
These scales can be found all over Town -- in your houses, in the street, at the edge of the woods -- and they're just incredibly tempting to pick up, glittering on the ground as they are.

After this log, new characters will be welcome to create logs and posts as you please! Please be sure to read over the FAQ once more before you begin playing.

As ever, if you have any questions, please feel free to ask them here. Thank you, and welcome again to the game!
awashmods: (Default)
[personal profile] awashmods







Welcome to your new home, everyone! It's been a bit cleaned up from its old decaying from before by the current characters, and even seems pretty livable now; fancy that. The Town looks more and more colorful by the day, and you're here to help that continue!

Here's your OOC meet and greet -- feel free to post to it as a new player/current player with a new character and please tag around as people are accepted into the game! This is a great way to get to know each other and let people scream about your brand new characters. So fill out the form below, post away, and get to greeting!




Please remember the important dates: Applications close March 7th, at 9 PM EST, and the intro log will be posted March 8th, 9 PM EST. Thank you!

awashmods: (Default)
[personal profile] awashmods
Hello everyone, and welcome to March's monthly mod post, and happy anniversary! Please be sure to read all of this post -- we've got a few different things in store for this month

Mechanics
  • First off, AC has completed and has been processed. AC is now open for March. March's AC Post can be found here.

  • Characters removed via AC this month:
    Nyx Ulric (sirnyxalot)
    Momose (rerevale)
    Tsunayoshi Sawada (goeshyper)


  • Applications are currently open. There are 24 slots for incoming new players. They will close March 7th, 9 PM EST. Current players can submit an app for a second character at any time during this period, regardless of the player cap.

  • We're currently working on setting up a page for player-run character resources (such as the Notice Board and the Defense Force); when that has been properly set up, we'll announce it. We hope that it will serve as a good place to gather helpful information for all of the players in the game that is currently being handled by other players. If there are any suggestions or requests on how you would like to see that laid out, please don't hesitate to let us know!
Plot
  • Due to the efforts of a group of characters in the game, the forest seems to have been...stalled. It hasn't been pushed back, not completely, but it doesn't seem to be advancing further. For now, it will remain there, with the same side-effects as it had last month if too much time is spent near it.
  • As ever in intro months, this month's plot will come in two parts -- there will be a smaller event to go along with the intro log, and then a more full-fledged event at the end of the month.
Quests
  • Quests for March are now up! The OOC breakdown of said quests can be found below, as with last month. All quests have been posted ICly to the Quest Forum Post. Only quests for this month can be turned in for a reward.

  • The Quest Reporting comment can be found here. As ever, please respond to that comment once the quest itself has been completed. When reporting the quest, please state what quest it is in the subject line; we've realized that that helps us a lot with keeping track over the past few months!

  • Please be aware that Quests must be reported by the end of the month; this is because we use what quests are completed to keep track of what colors are restored for the next month!
Color Changes/Rewards
This month’s color changes are as follows (color changes can be tracked at the Color Timeline):

Color Gains:

  • For completing all of the quests last month, characters have restored the color of sea foam. Hmm... maybe the next target for colors is the harbor and ocean beyond?

  • If your character has a color log thread from the month of February, please go here to see what your character restored!


Color Losses:

  • From drops: Ketchup, Brussel sprouts, arrow shafts, chickens, church altar, satyr, brandy, nutmeg, chestnuts, spiders, black chickens, acorns, library shelves, lobsters, butterflies



If there are any questions, please ask them here, so that we don’t miss any. Thank you, everyone!
awashmods: (Default)
[personal profile] awashmods
AC Submission Form | AC Spreadsheet | Previous AC


Hello everyone, and welcome to Awash’s March AC post! AC will be open all month long, and can be submitted until March 31st, 9 PM EST.

AC requirements are:
  • 25 comments over a minimum of two threads and a maximum of five threads
    OR
  • One post AND a minimum of one additional thread and a maximum of two threads adding to 10 comments


AC requirements for new incoming players, and for new characters are halved. These requirements are:
  • 12 comments over a minimum of two threads and a maximum of five threads
    OR
  • One post and one additional thread of five comments


Please keep in mind the additional requirements, due to the game's nature as focused on the bonds and CR formed between characters:
  • You may use a maximum of 1 inbox thread for AC.
  • You may use a maximum of 1 thread with castmates for AC.
  • You may not use threads with the same characters as you used for the previous AC.
  • A toplevel and all of its subthreads counts as a single thread.

Awash’s AC will be done via a Google form, which can be found here. More information about AC, clarification about AC requirements, the forms, and how to submit can be found here. Please be sure to give it a read!

You will also be required to link your character’s Color Post in their journal; this is so that we can tally up what large events happened over the month in question. In the monthly mod post that will follow AC’s closing, we will be listing out what changes have occurred based on the characters’ experiences and colors, so keep an eye out for that! If your character didn’t have anything big happen to them that month, it’s okay. Just link the Color Post anyway.

Please be aware that we will not be posting a warning list. We will post a generic announcement a day before AC closes to remind everyone that AC will be closing, but will not be generating a list of people who have not submitted their AC. We’ll be counting on all of you to keep track of your own AC and submit it when necessary! Please also be sure to check a few days after you have submitted said AC, to make sure that you haven’t miscounted or submitted the form incorrectly. AC will be checked by the mods every Monday at the latest. You can view your AC and check its status here.

Should your character be removed due to AC, we will not be accepting retroactive requests to remain in the game. Because it is a capped game, we believe this is the best way to be fair to everyone in the game who has submitted their AC.

Thank you for your understanding and for reading through all of this! If anything about AC is unclear, please feel free to ask questions below, so we can clarify for you.

Once again, the important links are the AC submission form and the AC spreadsheet.
awashmods: (Default)
[personal profile] awashmods
Hello everyone!

This is your monthly AC reminder. AC closes tomorrow, February 28th, at 9 PM EST. After that time, no more AC submissions will be accepted.

Please submit your AC here. Please also be sure to double-check that your AC has passed here. It is your own responsibility to make sure that your AC is correct, as outlined in the AC guide and Monthly AC Post. Please be aware that all players must submit AC.

Additionally, if you wish for your characters to have a personal impact on next month's color changes, please be sure that their color logs are up to date! If they have nothing to report on them, that's totally fine, of course, but if there are no current threads on their color logs, they will have less of a color impact.

Thank you, everyone!
noholdsbard: (Default)
[personal profile] noholdsbard

Hello everyone! Since the previous leaders of the Defense Force dropped and the fate of the organization has been left to us, it seemed best that we all figure out what we should do with it, just so we’re all on the same page ICly.

The way I see it, we can either just close it down or keep it going (since there are still some benefits to having a town militia around). But if we choose to take the latter option we’ll need to coordinate as well. I mean I’d at least like to come to a consensus as to whether or not this is going to be a vague handwaved thing or if someone (or someones) else is willing to take over.

For my part, I’m not really qualified to run something like this ICly and OOCly, so the position’s up for grabs for anyone who wants it! I’ll leave a poll here (apologies that I can’t do an onsite one) and wait a few days so everyone can weigh in on this. After that I’ll either do another post updating the game on the final word for the Defense Force, or let whoever might take over update everyone instead.

In the meantime, please feel free to comment to this post and discuss! Hopefully we can clear things up before the newbies start coming in so there’ll be less confusion!

awashmods: (Default)
[personal profile] awashmods




Hello everyone, and welcome to February's HMD!

This is a safe space for constructive criticism, encouragement and feedback. Please post your character's name, canon and journal, as well as anything that you feel may be useful for your fellow players to know (such as things you would like to improve on or are currently working on!). Awash's HMDs are not mandatory, but we hope everyone will feel comfortable using it to work on things together!

Anonymous commenting is enabled, but will be turned off if it is abused; please be courteous and reasonable when giving and receiving criticism. The comment for the mods can be found here, so please feel free to let us know if there's anything we can be working on improving, or that you'd like to see change about the game!

Thank you!
queenofminiskirts: (Default)
[personal profile] queenofminiskirts
So, we got a bunch of relics for a December Quest reward and after a 100000 years here is a Google Doc with the information for all of them!

This is a document!

Feel free to edit as needed! Sorry I either missed information about which character is carrying which relic so if you know just feel free to edit the document! Also if any of them are used, feel free to edit the document to reflect that!
awashmods: (Default)
[personal profile] awashmods
My Own Heart
[ 2/8 - 2/15 ]


Nothing is more romantic for the month of Valentine's Day than touching someone's heart, right?

... Really, the Town just takes everything far, far too literally. Because as of 2/8, when the event begins, everything's going to get a little bit messy for characters.

It doesn't matter how you end up touching someone -- you might reach out to pat their shoulder, or stumble into them, or feel a Town-driven urge to touch them -- but as soon as you do, you'll find yourself (and the person you touched) stumbling into...somewhere else entirely.

It's not the Town anymore. Instead? It's their heart. It'll come across as an area strongly influenced by the person you touched, almost eerily so. The heart might be somewhere very important to them, or somewhere that they hate, but which left a strong mark on them. It's distorted, twisted, with euclidean geography and aspects that just don't seem quite right.

That's right. For this event, you'll be diving right into the heart of anyone you touch, accidentally or otherwise, and dragging them along for the ride. What someone's heart looks like is entirely up to the player, of course -- a closed off heart might have monsters to protect it, or traps, or magic in place. An open heart might be a little too open -- maybe you'll be at risk of stepping right off the edge and into nothingness. A heart might treasure and protect one person, but try to harm another person that it doesn't care about near enough.

Hearts really can't hide any secrets once you're in that deeply, though it's all very... abstract. The heart's issues might come across more symbolically than anything; it won't always be cut and dry. For example, a character who struggles a lot with authority might manifest that by constantly having the poor characters in it chased by very vicious police officers, while a heart that longs for romance might just bury you in love letters. The possibilities are truly endless, because everyone's heart is different.

Of course, you'll want to be careful while you're in there. If you damage too much of the heart, that damage will reflect in the real world -- a character whose heart has been physically damaged will start to lose color. The more damaged the heart's been, the more color they'll lose. The more color a character loses? The less emotion they'll feel, as if they're being deadened to the world, as if they just can't bring themselves to care about anything anymore. This will last for up to a week after the event ends.

So even if that heart's trying to kill you and the person that got dragged along... maybe be careful, okay? Unfortunately, what it takes to return from a heart also depends on the heart in question...and what someone is missing from their lives. A heart that's lonely might just need someone's company for awhile. A heart that needs a hug might really just need you to hug the person (nice way to be invasive in their heart, jerk). If you spend long enough in there, you'll probably get a pretty good idea of what's necessary to make things a little more right (you are deep in their heart, after all. It's impossible not to get a sense of how they feel at least a little). The more attached the heart is to you, though, the more you're going to have to do to get it to let you go and return to the real world -- the heart knows what it wants, after all!

If you have any questions, please ask them here. The event log for this event will be up on 2/8. Thanks everyone!
awashmods: (Default)
[personal profile] awashmods
Hello everyone, and welcome to February's monthly mod post! Please be sure to read all of this post -- we've got a few different things in store for this month

Mechanics
  • First off, AC has completed and has been processed. AC is now open for February. February's AC Post can be found here.

  • Characters removed via AC this month:
    ken amada (stophamatime)
    lin xianming (fluent)
    michael mell (retrobeats)
    rakan (stickbow)
    ryuunosuke tsunashi (awamori)


  • We've had a few mishaps with people misunderstanding the AC requirements, so we'd like to explain them again. A toplevel counts as a single thread, all of its subthreads included. If you are going to use it as an AC proof, you need an additional thread outside of that toplevel to pass AC. This is outlined in the AC guide, but we thought we'd explain it again just in case!

  • The TDM for next month's app round will be up February 22nd, to hopefully allow everyone time to try out new characters and get samples for March's app round, which will open March 1st.
Plot
  • So something's changed in the Town this month. It might take the characters some time to notice, though things will definitely feel a little ominous, and a little uncanny as characters progress into the new month. It'll feel almost like they're being watched, and almost like something very dangerous is not too far away.

    It's the trees, of course.

    It seems as though the woods suddenly encroached on the north of the Town, as if overnight. What was once open, clear Town is now overrun with trees from the woods, looming ominously. Roots have overgrown some of the pathways, branches have covered some of the buildings...

    It's only a matter of a few feet into the Town proper, but nonetheless, any character who looks at it will have a very, very strong sense of foreboding.

  • Other things of note with the trees advancing: characters who have a strong sense for the supernatural/magic/darkness/etc will definitely be plagued with headaches and nausea the closer they get, though it's nothing crippling.

  • Characters may also notice that the parts of the Town the trees touch, towards the middle and end of the month, will lose all color that they had before, even if it was restored properly by the characters. If you're living in one of the houses the trees are encroaching on, you might want to think fast and either move or come up with a solution!
Quests
  • Quests for February are now up! The OOC breakdown of said quests can be found below, as with last month. All quests have been posted ICly to the Quest Forum Post. Only quests for this month can be turned in for a reward.

  • The Quest Reporting comment can be found here. As ever, please respond to that comment once the quest itself has been completed. When reporting the quest, please state what quest it is in the subject line; we've realized that that helps us a lot with keeping track over the past few months!

  • Please be aware that Quests must be reported by the end of the month; this is because we use what quests are completed to keep track of what colors are restored for the next month!
Color Changes/Rewards
This month’s color changes are as follows (color changes can be tracked at the Color Timeline):

Color Gains:

  • For completing all of the quests last month, and because so much of the sky has been restored via the characters' hard work, the color of the sky entirely has now been restored. There is not a single shred of the sky that will not have color, no matter what time it is or what weather the Town is having. Maybe next month, the Town's color restorations will now move on to something else...?

  • If your character has a color log thread from the month of January, please respond at this comment to choose what color you would like to restore for the month. This month, there aren't any restrictions; you can choose any color you would like to restore!


Color Losses:

  • From drops: library inner walls, red beans, oysters, swans, herons, woodpeckers, fall leaves, maple syrup, purple paint, papayas, strawberries, ivy, salamanders, apple cider, milk, bluebirds, swallows, doors, town hall floor, poinsettias, blue corn, dandelions, great tits, bread rolls



If there are any questions, please ask them here, so that we don’t miss any. Thank you, everyone!
awashmods: (Default)
[personal profile] awashmods
AC Submission Form | AC Spreadsheet | Previous AC


Hello everyone, and welcome to Awash’s February AC post! AC will be open all month long, and can be submitted until February 29th, 9 PM EST.

AC requirements are:
  • 25 comments over a minimum of two threads and a maximum of five threads
    OR
  • One post AND a minimum of one additional thread and a maximum of two threads adding to 10 comments


Please keep in mind the additional requirements, due to the game's nature as focused on the bonds and CR formed between characters:
  • You may use a maximum of 1 inbox thread for AC.
  • You may use a maximum of 1 thread with castmates for AC.
  • You may not use threads with the same characters as you used for the previous AC.

Awash’s AC will be done via a Google form, which can be found here. More information about AC, clarification about AC requirements, the forms, and how to submit can be found here. Please be sure to give it a read!

You will also be required to link your character’s Color Post in their journal; this is so that we can tally up what large events happened over the month in question. In the monthly mod post that will follow AC’s closing, we will be listing out what changes have occurred based on the characters’ experiences and colors, so keep an eye out for that! If your character didn’t have anything big happen to them that month, it’s okay. Just link the Color Post anyway.

Please be aware that we will not be posting a warning list. We will post a generic announcement a day before AC closes to remind everyone that AC will be closing, but will not be generating a list of people who have not submitted their AC. We’ll be counting on all of you to keep track of your own AC and submit it when necessary! Please also be sure to check a few days after you have submitted said AC, to make sure that you haven’t miscounted or submitted the form incorrectly. AC will be checked by the mods every Monday at the latest. You can view your AC and check its status here.

Should your character be removed due to AC, we will not be accepting retroactive requests to remain in the game. Because it is a capped game, we believe this is the best way to be fair to everyone in the game who has submitted their AC.

Thank you for your understanding and for reading through all of this! If anything about AC is unclear, please feel free to ask questions below, so we can clarify for you.

Once again, the important links are the AC submission form and the AC spreadsheet.
passio: (pic#6016795)
[personal profile] passio
because i am apparently obsessed with this map sidequest, i went ahead and compiled everyone who has the pieces of the maps, and what pieces they have! feel free to coordinate below who gets what map and/or who contacts the mods for info AND/OR plotting characters actually going out to find whatever the maps lead to, but here are the groups!

(additionally, shiho has the glue to put them all together. if i made any mistakes or missed something, let me know!)

Yellow (6/6)
  • Keigo (top left)
  • Kaoru (top right)
  • Tonbokiri (middle left)
  • Kaoru (middle right)
  • Jion (lower left)
  • Emil (lower right)

Red (6/6)
  • Sierra (top right)
  • Wei Wuxian (top left)
  • Shiho (middle right)
  • Maya (middle left)
  • Tsumugi (lower right)
  • Maya (lower left)

Blue (6/6)
  • Keigo (top left)
  • Percy (top right)
  • Cairngorm (middle right)*
  • Lottie (middle right)*
  • Dextera (lower left)
  • Natalie (lower right)


*i’m sure one of these was actually meant to be middle left but the point is there are six pieces…
awashmods: (Default)
[personal profile] awashmods
Hello everyone!

This is your monthly AC reminder. AC closes tomorrow, January 31st, at 9 PM EST. After that time, no more AC submissions will be accepted.

Please submit your AC here. Please also be sure to double-check that your AC has passed here. It is your own responsibility to make sure that your AC is correct, as outlined in the AC guide and Monthly AC Post. Please be aware that all players must submit AC.

Additionally, if you wish for your characters to have a personal impact on next month's color changes, please be sure that their color logs are up to date! If they have nothing to report on them, that's totally fine, of course, but if there are no current threads on their color logs, they will have less of a color impact.

Thank you, everyone!
shizun: (pic#12886567)
[personal profile] shizun
Permissions page for Shen Qingqiu. It has to do with if people would like him to ramble in his thoughts about fiction tropes, and if people want to deal with like the string of comments that can come as he is monologuing to himself!

I am sorry I didn't think of it sooner!
awashmods: (Default)
[personal profile] awashmods
To the Wood
[ Wrap-up ]


With the wrap-up of the event, the thorns will stop moving in on the Town, but will not disappear. If characters want to clean up the place, they will have to remove those thorny vines themselves. At least they won't replace themselves this time? Still, what a pain.

A few more things of note:

  • Characters who were cursed and not cured (whether threaded or not, it's fine for it to have been handwaved!), please contact us for further consequences! The curse will not simply disappear with the end of the event.

  • The castle will remain out in the woods, and it can still be found; it will be harder to be found if the vines are all destroyed, as that path will not longer be so easy to follow, but nonetheless characters who are persistent can find it. The castle can still be looted, and still has a ton of dangerous monsters living inside of it. Please note that items in the castle will not replenish themselves; in other words, when the castle's wine supply has been looted, there will be no more wine.

  • The vines and thorns can still curse characters, and they will mysteriously not wither and die even if chopped up. If characters trip over them later, the curse will come back, and if characters keep thorns to stab people with for some awful reason, the curse will be in effect for those who they stab. So be cautious! Characters will always have a week to be cured from the curse before deeper consequences happen; if you would like your character to stumble across being cursed later, you can always message us for consequences!


That's it -- thanks everyone for participating and enjoying the event! If you have any questions, please ask them here. Naturally, this doesn't mean that you have to stop threading by any means; take your time and enjoy your threads for as long as you'd like.
esperimental: (awkward)
[personal profile] esperimental
Guess who has a crap immune system and got sick rip. I'm also dealing with other more tedious medical stuff, so this is a gentle PSA that I am not sure when I can return to a regular schedule for those I don't have on Plurk. But thank you for the continued patience, meanwhile! ♥
awashmods: (Default)
[personal profile] awashmods
To The Wood
[ 1/18 - 1/25 ]

Things have been going pretty smoothly in the Town lately. But fairy tales are fairy tales, and they never really stay smooth sailing for long.

And what sort of fairy tale would it be without a curse?

On the morning of 1/18, there will be a creeping, concerning infestation of thorny vines approaching the Town from the woods. At first, they’re only on the fringes of the Town...but slowly and surely, they make their way into the Town properly, crawling over the paths, wrapping around doorways and making a general nuisance of themselves. They’re still relatively easy to ignore; they can be chopped up or burned or removed by hand, even, if you’re feeling daring (because those thorns look sharp). But even when removed, more just keep coming in their slow, focused approach.

The real problem is if you get pricked by one of those thorns. Even just the tiniest of pinpricks will enter the curse into your bloodstream (even if you don’t have blood, so really it’s more metaphorical than anything), and then… well, then you’re in trouble.

The curse’s symptoms manifest in a number of ways, especially:
  • Intense fatigue
  • Inability to control their emotions
  • Flu-like symptoms
  • Hallucinations
  • Numbness and loss of feeling in extremities

Any of the above are possible, and you can play with whichever you like. The longer the curse progresses in your character’s body, the worse the symptoms will get, until finally… your character will, of course, fall asleep. It will be impossible to wake them at that point until the curse has been broken.

Healers, characters with healing spells or abilities, purification abilities and light magic can all slow down the progression of the curse, though they can’t stop it. And even more importantly, any characters using healing magic will be extra susceptible to catching said curse. While not guaranteed, there's an increased risk of making themselves vulnerable to the curse.

Otherwise, the curse will spread via touch… with special attention to the characters’ bonds; the stronger the character’s bond with someone, the more likely they will spread it. However, it can still be spread to people they barely know; the likelihood that it will happen is just smaller.

So with that all said… how do you break the curse?

Some intrepid adventurers are going to have to do their best to find a way, because it’s not going to be too pretty as more and more people are infected by this thorny curse. The answer can be found by following the vines, though, for those brave enough to do so. Into the woods, step by step, until they find a thorn-covered castle. You know the sort. It’s going to be a pain and a half to hack your way through those thorns and get into that castle, but nonetheless, it’ll seem pretty obvious that that’s where you need to go. Try not to get pricked on your way in.

The castle itself is...well, it’s magical, of course. Changing layouts and staircases, labyrinthine dungeons, monsters of all types and varying ferociousness, and not a single shred of it with any sort of color at all. It’s going to be quite the dangerous adventure to get through, but for the sake of your comrades, it’s worth it, right?

You’re more than welcome to create your own scenarios, dangers and encounters in the castle -- but if you would like the mods to generate a mini-scenario for you with the castle, that’s entirely an option as well! All we ask is that you please have a minimum of three characters per group if you are going to ask for a mini-scenario for the curse breaking. Please respond here if you would like for us to generate one for you. Otherwise? You’ve got free rein here; go nuts with what your characters find and have to deal with!

So what’s the ultimate prize for breaking the curse? Well, it’s… it’s anything, actually. Absolutely anything will break the curse, so long as it’s from the castle. There will be more classic potions and spells from spellbooks to bring back for those who prefer the fairy tale classics, but it turns out that for those who are creative… yanking a pillow from one of the beds in the castle and smacking a cursed character over the head with it will break their curse too. Wrapping them in a throw rug from the castle, shoving a moldy bread roll into their mouth from the castle, dripping wax onto them from a lit candle from the castle (ow)... pretty much anything will work, for those creative enough to try. Unfortunately, everything is a few uses only -- one blanket can’t be used to cure the whole Town, in other words, though we’ll leave how many uses up to your discretion and what will be the most fun for you!

Characters, upon having the curse broken, will still likely need some taking care of to get back on their feet -- but at least they’ll be awake! If a character’s curse is not broken by the end of the event (it doesn’t have to be threaded out!), please contact us so we can write you up some individualized consequences.

Thank you! If you have any questions, please ask them here, and if you would like to sign up an adventuring group for a mini-scenario for the castle, please go here. The event log for this event will be up on 1/18.
stickbow: (They think they can catch me)
[personal profile] stickbow
After being promised the mobile app is by far more navigable than the browser site, I've installed the app. If you wanna add me, my contact is [plurk.com profile] Augustsolstice
hypertoxic: (ᴀɴᴅ ʏᴏᴜ sʜᴏᴡ ᴏғғ ʏᴏᴜʀ ʟɪɢʜᴛ ⇒ [pleased])
[personal profile] hypertoxic
Hey guys! I’ve tossed up a ball mingle log for the whole game over here! This is all facilitated by Vriska’s magic as the evil queen. Some quick notes:

Nothing will happen setting-wise, or to characters at large, outside of what’s been stated in the log! You can explore to your heart’s content without consequence (though you won’t find your way to anything important), and if you stay after dark… nothing will happen, it will just be dark. It’s just a device to kick people out, sorry about her. Vriska herself is of course Up To Something, but she’ll have her own top level for that, and again, it won’t affect the larger log!

As for the green punch, it is indeed magically enchanted to lower character inhibitions, but nothing too crazy. Think more cutting loose a little than, say, doing something you’d never otherwise do, and both punches are decidedly non-alcoholic (unless you spike it yourself...?). Use your best judgment on that one!

Go forth and have fun!
awashmods: (Default)
[personal profile] awashmods
Hello to all of our newcomers, and welcome to Awash! Thank you for your interest in the game, and we hope you have a good time here! This is just a quick mod post with two purposes: to help the new people get settled into the game, and to introduce tomorrow's mini-event!

AC

  • New characters must submit half-AC.
  • Those requirements, as well as the AC post, can be found here.
  • Please be sure to also read the general AC guidelines, here! It is very important that you do, as we will not be granting AC exemptions due to the capped nature of the game.


Gameplay Mechanics
  • Character housing, now that the application round is over, can be found here! This is where characters can find their laptops, though they are by no means required to stay there; they can move at will, and their laptop will function in whatever new home they pick. The spreadsheet is editable, so please feel free to move your characters around!
  • Quests can be done by incoming players at any point once they have been introed. Quests can ICly be found here. OOCly, further information can be found here! Please be aware that only quests of the current month can be completed for a reward. Past quests can be done if you would like to, but will receive no reward.
  • A list of current restored colors can be found here; please be aware that no colors have been restored for new characters yet. That means that their text color will be black, and their homes, unless shared with a current character, will have no color.
  • The OOC meet and greet can be found here.
  • The Calendar has also been updated with the current weather!


Event Log
  • A mingle log will go up tomorrow, January 8th at 9 PM EST, to provide a general introduction to the game. Due to the sizes of the current app rounds in the game, the intro logs also serve as mini-events, with a bit more to play with.


Pity the Poor Step-Sister
[ 1/8 - 1/12 ]

There are a two major points of note here re: the intro log/event log -- what's happening with the newly arrived characters, and what's happening with the characters as a whole. So let's break it down!

Newly arrived characters will arrive in the well, as always! They'll end up in the bottom of the well, absolutely frigid water coming up to about knee-deep. It's far larger on the inside than it would seem, but either way, the only way up is the top of the well, the opening there. Thankfully, previous characters have long since installed ropes and ladders, and an alarm bell to ring -- it's a bit easier to get yourselves out of there than it used to be.

Also, they might notice that they're not exactly in the clothing they expected to end up in down there, either. It seems something strange is happening in the Town once again, and they're getting caught up in it. Because...

Everyone, for the remainder of the event is going to experience some...odd fairy tale trickery going on this next week or so. All characters, old and new, will find that every now and then, they are shoved into a fairy tale role. They might be a princess, or a peasant, or a wicked witch. They might be a prince, a soldier, an older brother, the beautiful third sister. They'll be shoved into clothes befitting those roles (or possibly very little clothing at all, in the case of creatures like the Beast from Beauty and the Beast), and while they'll continue to be themselves, they may find that their circumstances end up a little...strange.

For so long as they're stuck in a role, they will have situations happen to them as would happen to a fairy tale figure of that role. For example, a princess might find themselves being kidnapped constantly, despite being in the safety of the Town; one second they're peacefully minding their own business, the next they're trapped in some cellar dungeon somewhere in the Town. Because the Town itself will be morphing and molding to fit these tropes and roles -- and then snapping right back to normal when that "setting" is no longer needed. So if the princess is rescued from the dungeon, suddenly said dungeon will be gone, even though it was there just a moment ago, you swear it was.

Rapunzel may suddenly have their hair grow extremely long, but also plop a tower in the middle of the Town. An "elder brother" role may suddenly be facing near death experiences on the regular, out of nowhere (because, after all, only the youngest brother succeeds in these sorts of tales), whereas a "younger sister" role may be constantly dragged off to face endless stupid tasks, or to be married to someone. Who? We just don't know.

Because that's the odd thing about this situation. The other "characters" in these fairy tales? They're all nothing but faceless blank puppets, lacking in emotions or voices or eyes. They just mechanically go through their role (whether that be trying to cut off your hands or trying to marry you), and if they are cut down, eventually another will just take its place. Hm, spooky.

The nice thing about this situation is that these roles don't last forever; a character could be stuck in the same role all week, or they could end up in multiple for brief periods of time. It's entirely up to you! All fairy tale roles are fair game so long as the character in question is humanoid. For instance, the Beast, the dwarves, and the like would be fine, but nobody's going to be shuffled into the role of a random horse this time.

When the event is over and done, characters will find that the clothing they were wearing for whatever role they got stuck in sticks around...and so do the "corpses" of those weird creepy puppets that were taken down over the course of the event.

Please feel free to be creative, and to use any roles that pop out at you or appeal to you from any fairy tales at all; the Town will shift to accommodate the story, and the bit character dolls will do everything they can to make that story play out properly. If you're looking for ideas, a good resource can be found here or here to poke around fairy tales!

For newbies, please don't feel restrained to just the rescue for your intro log toplevels! You can assume that your character got out in some way or another in order to work in multiple prompts for the event if you would like to do so.

  • After this log, new characters will be welcome to create logs and posts as you please! Please be sure to read over the FAQ once more before you begin playing.


As ever, if you have any questions, please feel free to ask them here. Thank you, and welcome again to the game!
awashmods: (Default)
[personal profile] awashmods







Welcome to your new home, everyone! It's been a bit cleaned up from its old decaying from before by the current characters, and even seems pretty livable now; fancy that. The Town looks more and more colorful by the day, and you're here to help that continue!

Here's your OOC meet and greet -- feel free to post to it as a new player/current player with a new character and please tag around as people are accepted into the game! This is a great way to get to know each other and let people scream about your brand new characters. So fill out the form below, post away, and get to greeting!




Please remember the important dates: Applications close January 7th, at 9 PM EST, and the intro log will be posted January 8th, 9 PM EST. Thank you!

awashmods: (Default)
[personal profile] awashmods
Hello everyone, and welcome to January's monthly mod post! Happy new year!

Mechanics
  • First off, AC has completed and has been processed. AC is now open for January. January's AC Post can be found here. Because December's AC was a check-in AC, you can submit threads with any character for January's AC, but otherwise the requirements are back to normal!

  • No characters were removed via AC this round.

  • Applications are currently open! There are currently 9 open slots for new players.

  • As always with applications rounds, there will be two events this month: an event geared towards welcoming the newcomers while still providing things for the current players to play with, and a meatier event towards the end of the month.

  • The pages have been a bit cleaned up, and the layout tweaked, to hopefully make them a bit easier to read while on mobile!

  • The locations page has been updated to reflect the current state of the game with the addition of current landmarks. Additionally, if your character has impacted the Town in any way that you would like other players to know about (such as adding locations that would be useful to the game at large), please let us know here so that we can add them to the page!
Quests
  • Quests for January are now up! The OOC breakdown of said quests can be found below, as with last month. All quests have been posted ICly to the Quest Forum Post. Only quests for this month can be turned in for a reward.

  • The Quest Reporting comment can be found here. As ever, please respond to that comment once the quest itself has been completed. When reporting the quest, please state what quest it is in the subject line; we've realized that that helps us a lot with keeping track over the past few months!

  • Please be aware that Quests must be reported by the end of the month; this is because we use what quests are completed to keep track of what colors are restored for the next month! Because of the holidays last month, quests could be turned in while incomplete; however, that was only for the month of December, so please have your quests completed before submitting them.
Color Changes/Rewards
This month’s color changes are as follows (color changes can be tracked at the Color Timeline):

Color Gains:

  • For completing all of the quests last month, for all of the current characters in Awash, their houses are now fully colored -- in other words, anything that didn't have color yet now does. The roof, the walls, the floor, the items within the house... for each character, their houses are now bright and colorful and probably a little blinding, if you're used to the floors being a colorless grey. Enjoy!

  • Please also see this comment for special color changes your characters have brought about via their bonds last month!


Color Losses:

  • From drops: Sunset purple, green ink, kingfisher birds, grapefruit peels, crows, bananas, squash, glass, locks, the floor of the library, lobster, lilies, dark leather, yarn, pigeons, flannel, library roof, butterflies, curtains in Bluo, blue potatoes, mice, cranberries, owls, lavender plants, the outer walls of the church, red snapper, playing cards, the inner walls of the town hall, blood oranges, and granola



If there are any questions, please ask them here, so that we don’t miss any. Thank you, everyone!
awashmods: (Default)
[personal profile] awashmods
AC Submission Form | AC Spreadsheet | Previous AC (unnecessary for this round)


Hello everyone, and welcome to Awash’s January AC post! AC will be open all month long, and can be submitted until January 31st, 9 PM EST.

AC requirements are:
  • 25 comments over a minimum of two threads and a maximum of five threads
    OR
  • One post AND a minimum of one additional thread and a maximum of two threads adding to 10 comments


AC requirements for new incoming players, and for new characters are halved. These requirements are:
  • 12 comments over a minimum of two threads and a maximum of five threads
    OR
  • One post and one additional thread of five comments


Please keep in mind the additional requirements, due to the game's nature as focused on the bonds and CR formed between characters:
  • You may use a maximum of 1 inbox thread for AC.
  • You may use a maximum of 1 thread with castmates for AC.
  • You may not use threads with the same characters as you used for the previous AC. (Due to last month being a check-in month, this requirement does not apply this month.)

Awash’s AC will be done via a Google form, which can be found here. More information about AC, clarification about AC requirements, the forms, and how to submit can be found here. Please be sure to give it a read!

You will also be required to link your character’s Color Post in their journal; this is so that we can tally up what large events happened over the month in question. In the monthly mod post that will follow AC’s closing, we will be listing out what changes have occurred based on the characters’ experiences and colors, so keep an eye out for that! If your character didn’t have anything big happen to them that month, it’s okay. Just link the Color Post anyway.

Please be aware that we will not be posting a warning list. We will post a generic announcement a day before AC closes to remind everyone that AC will be closing, but will not be generating a list of people who have not submitted their AC. We’ll be counting on all of you to keep track of your own AC and submit it when necessary! Please also be sure to check a few days after you have submitted said AC, to make sure that you haven’t miscounted or submitted the form incorrectly. AC will be checked by the mods every Monday at the latest. You can view your AC and check its status here.

Should your character be removed due to AC, we will not be accepting retroactive requests to remain in the game. Because it is a capped game, we believe this is the best way to be fair to everyone in the game who has submitted their AC.

Thank you for your understanding and for reading through all of this! If anything about AC is unclear, please feel free to ask questions below, so we can clarify for you.

Once again, the important links are the AC submission form and the AC spreadsheet.
awashmods: (Default)
[personal profile] awashmods
Hello everyone!

This is your monthly AC reminder. AC closes tomorrow, December 31st, at 9 PM EST. After that time, no more AC submissions will be accepted.

Please submit your AC here. Please also be sure to double-check that your AC has passed here. It is your own responsibility to make sure that your AC is correct, as outlined in the AC guide and Monthly AC Post. Please be aware that all players must submit AC.

Please remember that December's AC is just a basic check-in AC, so there's no need to worry -- check out the Monthly AC Post for more info!

Additionally, if you wish for your characters to have a personal impact on next month's color changes, please be sure that their color logs are up to date! If they have nothing to report on them, that's totally fine, of course, but if there are no current threads on their color logs, they will have less of a color impact.

Thank you, everyone!
awashmods: (Default)
[personal profile] awashmods
Hello, everyone! We hope your holidays have been going well. We just wanted to make sure everyone's on the same page, and announce some quick tweaks!

Announcements
  • Due to the insanity of the holidays, there is no new TDM for this app round, but we highly encourage everyone to use the previous TDM if they require samples!

  • To try to cut down on confusion and streamline the application system, we've decided on this for TDMs: we will write a new TDM every other app round, and will bump the previous TDM for the in between rounds. We hope that this helps clarify things, and is also a fair compromise between the number of app slots and having a place to get samples and try out new characters! We'll update the calendar soon to reflect this.

  • So with that in mind, please be sure to check out the previous TDM here to help players obtain samples and try out their characters!

  • Applications will open January 1st, 9 PM EST and they will close January 7th, 9 PM EST.

  • There is no reserves period, and a reserve is not required to apply.

  • Because the holidays are such a crazy period for everyone, for the month of December only you do not have to finish your quest threads to turn them in. You can submit any quest threads that have been started. We hope that helps everyone out!

  • Please remember as well that AC this month is check-in AC; further details can be found here.

Thank you for your interest in the game, everyone, and if you have any questions, please feel free to ask here or at the FAQ. Thank you for your patience with us as well during this holiday season, and we're looking forward to January with everyone!
youwillbeunequaled: (| serious thinking)
[personal profile] youwillbeunequaled
December is a certainly a busy time for a lot of people, especially the later part of the month.

But I'm curious if anyone else out there is actually not very busy during this time.

I'm going to be on winter vacation from the end of this week until mid-January, and will have a lot of time on my hands.
So I wanted to see if anyone else happens to be in the same boat, and if you'd be up for some faster-paced threading! ^.^

Hiatus!

Dec. 14th, 2018 01:27 am
noholdsbard: (Sail le vie Iseult)
[personal profile] noholdsbard

Just a heads up that Tristan over here will be on hiatus starting from—well, right now until the 20th! That means he’ll be on autopilot while I go off on vacation, and unfortunately I won’t have Internet access during that time. This also means that his participation in that one caroling log will be handwaved until I get back. Sorry for the inconvenience, and happy holidays, everyone!

awashmods: (Default)
[personal profile] awashmods
Amidst the Holly
[12/14 - 12/21]


It's the holiday season in the Town, and hopefully everyone's been feeling festive! Nothing says winter holidays like ghosts, right?

... Right?

Well, regardless of how the people living in the Town think of the holiday season, come the morning of the 14th, they will wake up to... people, filling the Town. It's bustling, busy, loud in a way that the Town never is with its population as it is --

But the people are simply shades. They're not quite ghosts; they don't have any actual, proper presence, and they can be walked through as easily as if they're a bit of cooler air. Their features are not well defined, but even so, it's plain to tell that these are the people from the Town before, as they lived their lives. They can't be heard, either; they can only be seen. Everyone's getting a bit of a glimpse into the past.

The people go about their day-to-day lives like they always did back then -- the houses are filled (probably including your house) with family units of various sizes and types, and they will gladly walk right through you as they carry on, as if you don't exist at all (and to them? You don't). When they're touched by a player character, they dissolve into an odd, greyish fog...which then reforms a moment later into the shade of the person it was before. There are the shades of animals as well -- horses that were kept, chickens, dogs, cats, cows, etc. The usual animals you would find in a relatively rural town like this one! Notably, none of the shades of the animals seem at all mutated; they seem quite normal, from what you can see.

A few noteworthy things concerning the townspeople, that people observing them will notice:
  • The townspeople very rarely venture outside of their own districts. Yellows will remain in Flavo sans when they really have to go to Bluo for some sort of errand, for instance.
  • The changes that have been made in the Town, such as broken down bridges, won't register for the shades; they will walk right over the empty air where a bridge used to be, or will go into buildings that may have since collapsed.
  • All of the townspeople stay far, far away from the woods, except for some of the shades of the children, who venture over that way as if daring each other, or something like that.

If you require more detailed information about what the characters might notice about the townspeople from more exacting observation, please don't hesitate to ask -- but for the most part, they're just going about their usual, townly business! Nothing the characters do will affect them, even with their powers; it's like they're on a totally different plane of existence, and the characters are just seeing a shadow of them.

Regardless, that's not all -- eventually, the characters will start to notice that prolonged contact with these shades seems to be having some strange, adverse reactions on them, as well... namely that they're also beginning to display some oddly ghost-like abilities.

After a few days of contact with the shades of the townspeople, characters will start to encounter any of these three effects in any order (or all three at once!):
1. Becoming incorporeal for a few moments. This means they might simply drop what they were holding for a moment, they might be able to phase through walls, or they might go totally invisible when someone was looking for them.
2. Gaining the ability to float, whether they want it or not. One second, they're on the ground, the next? They're floating slowly away... you might want to hold onto something. Generally, the maximum height seems to be a few feet above the ground, but it can grow from spending too long chilling with the shades!
3. Gaining very, very basic telekinesis -- think being able to lift small objects with your mind and chucking them a minor distance. Of course, it will generally be very, very accidental.

What your characters encounter is up to you, and the intensity with which they encounter these effects depends entirely on how much time they spend nearby and/or touching the shades, as if they're sharing their general ghostliness. That's probably not a good thing.

... Oh, and one more thing. For those who would like to opt in, the Town will be giving everyone a bit of a Christmas gift (if you'd like to look at it that way). Please respond at the comment below and choose if you would like your character to be visited by the ghost of Christmas past, present, or future. What you pick will determine what sort of "gift" your character received! Nothing they are given will be dangerous, but otherwise, we'll be keeping the nature of what they'll be receiving a bit of a secret.

You have until 12/18 to sign up, or a week from today; please be sure to do so by then if you are interested, as this is entirely opt-in! Characters will be receiving their "gifts" on the final day of the event.

Thanks everyone, and the event log will go up Friday, 12/14; we wanted to put this up a bit early to give everyone more time for sign-ups, and to give us a bit more time to cobble together the "gifts"! If you have any questions, please ask them here!
awashmods: (Default)
[personal profile] awashmods
Hello everyone, and welcome to December's monthly mod post! Here are your color changes and news for the upcoming month! Happy winter holidays as well! Please be sure to give especially the AC section a read.

Mechanics
  • First off, AC has completed and has been processed. AC is now open for December. December's AC Post can be found here. Please note that due to December being a very busy month for many people, December's AC is a check-in AC with some basic requirements. Please read the AC post for more details!

  • Characters removed via AC are:
    Alexa Hase (poetryslamming)
    Jade Harley (spacedogeity)
    Nico di Angelo (umbraportation)
    Rebakah Cooper (provostsdog)
    Rose Lalonde (grimdeity)

  • Applications will open again in January, on January 1st! At the moment, we have 12 slots for new players. We don't have any plans as of this moment for a new TDM for December with how busy December tends to be for everyone, but please let us know if it would help players to have one!

  • This month's event will involve sign-ups for particular parts of it; with that in mind, we'll be putting the post up a little early so players have time to keep an eye out for it. It will be a little less intense compared to last month's event, both to give everyone a breather and also to allow for peoples' breaks from RP for the holidays, but it should hopefully give some insight into the past of the Town!
Quests
  • Quests for December are now up! The OOC breakdown of said quests can be found below, as with last month. All quests have been posted ICly to the Quest Forum Post. Only quests for this month can be turned in for a reward.

  • The Quest Reporting comment can be found here. As ever, please respond to that comment once the quest itself has been completed. When reporting the quest, please state what quest it is in the subject line; we've realized that that helps us a lot with keeping track over the past few months!

  • Please be aware that Quests must be reported by the end of the month; this is because we use what quests are completed to keep track of what colors are restored for the next month!
Color Changes/Rewards
This month’s color changes are as follows (color changes can be tracked at the Color Timeline):

Color Gains:

  • All new characters have had their text color restored, and the outside color of their houses. Their houses will all be shades of the district they live in -- for example, shades of yellow for Flavo.
  • For completing all of the quests last month, the characters have restored the daytime sky. Blue skies are all theirs once again, after so long of waiting. The sky finally has color properly again, sans some very specific times, like sunrise.

  • Through their efforts and bonding this past month, characters have also restored some specific, special holiday colors. However, you won't get to know what they are until you pick a thread from your color log to submit! Please choose one thread from your color log to submit here. Each player can submit one, and will get to see what that particular thread has restored! Please be aware the thread must be from the past month to be valid for this.

  • Because the Ice Queen's throne was destroyed during the event, characters will find that they generally have a heightened immunity to the cold this month. It's not perfect immunity by any means, but they can at least hang out in the snow longer without being totally miserable!


Color Losses:

  • The well has lost its oddly regained color from last month! But on the plus side, now it's no longer frozen over, either. It's just a regular old colorless well once more.



If there are any questions, please ask them here, so that we don’t miss any. Thank you, everyone, and happy holidays!
awashmods: (Default)
[personal profile] awashmods
AC Submission Form | AC Spreadsheet | Previous AC


Hello everyone, and welcome to Awash’s December AC post! AC will be open all month long, and can be submitted until December 31st, 9 PM EST.

Because December is often a difficult month for people with winter holidays and many people have other obligations (including us!), AC this month will be a check-in AC -- with a bit of a twist.

All we'll require is that you submit any single thread with someone that you didn't thread with last month! Last month's AC is linked above -- so again, a thread of any length with someone you didn't thread with last month, from within the month of December will be enough to pass AC for the month of December.

If you are on hiatus for this month, you can either submit your AC as a hiatus, or submit a thread, and we will consider your AC complete and the hiatus unused, so you don't have to worry about that either.

Thanks, everyone, and happy holidays!
queenofminiskirts: (unsure || curious)
[personal profile] queenofminiskirts
For Quest 33 we got various pieces of what appear to be 5-6 relics! I thought it'd be helpful to have a place where we can tell each other what we got and ask the mods what happens if we assemble them. As well, I hope we'll be able to put the results here so everyone can see them.

Obviously, this isn't meant to take the place of any IC coordination! Just so we can have all the information in one place for players...especially since these relics seem to be pretty powerful!

I'll make a separate comment for each relic. Reply with what your character under the relic you think it belongs under! When we have all the pieces and it feels like it can be assembled, we can go to the mods!

Afterwards, whoever got the information about the relics from the mods can post it here. Characters who brought together the pieces probably has to choose one person to hold onto it.

When we have everything I'll probably then compile it into some kind of Google Doc/Sheet for ease of future reference and in case anyone needs to edit in the future!



Compass: 4/4 COMPLETED
Egg: 3/3 COMPLETED
Grimoire: 4/4 COMPLETED
Spear: 3/3. COMPLETED.
Scepter: 4/4 COMPLETED
Lute: 4/4 PENDING
Shield: 4/4 COMPLETED
Moon Pendant: 4/4 COMPLETED

Total: 30/30 pieces
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[personal profile] awashmods
Cease To Be
[ Wrap-up ]


Welcome back to the Town, everyone! As soon as evening hits on 11/30, all of the characters will be deposited right back into the Town -- some more easily than others. You're being dropped wherever, so you might end up in the harbor or on a roof or who knows what.

Try to survive the trip back.

Either way, while the Town is still pretty snowy, it's much warmer than the Palace was, so enjoy your blessed relief.

Oh, and a few more things:
  • Here's a fun fact: the majority of the curers in the last event were yellow! With that in mind, there's been a bit of a change in the Town. In Flavo, there is now a frozen lake, plopped right in the middle of the district. It's not too terribly large; it would take about ten minutes to walk around the entirety of it. But no matter how warm it gets, the lake will remain frozen over, year-round.

    This lake will allow any characters who peer into it to see a brief vision of something happening back home. It can be mundane, or life-shattering; we'll leave that up to you. Just keep in mind that it's very brief (no more than thirty seconds at most), and will often be very disjointed!

    The locations page has been updated to reflect this.

  • Along that note, please be sure to respond here if you haven't already if your character was cured during the event and by whom!

  • Becaaaause -- all of the characters who weren't cured will be receiving customized requirements to restore their hair/eye colors, which we will start handing out later this evening and into tomorrow.


That's it -- thanks everyone for participating and enjoying the event! If you have any questions, please ask them here!
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[personal profile] awashmods
Hello everyone!

This is your monthly AC reminder. AC closes tomorrow, November 30th, at 9 PM EST. After that time, no more AC submissions will be accepted.

Please submit your AC here. Please also be sure to double-check that your AC has passed here. It is your own responsibility to make sure that your AC is correct, as outlined in the AC guide and Monthly AC Post. Please be aware that all players must submit AC.

Additionally, if you wish for your characters to have a personal impact on next month's color changes, please be sure that their color logs are up to date! If they have nothing to report on them still, that's fine, of course, but if there are no current threads on their color logs, they will have less of a color impact.

Thank you, everyone!
swordfucker: (47)
[personal profile] swordfucker
Hello all!! It's me again, this time with a very short update because Guren has gone so hard it's killing me, god. ICly, there would have been a defense force meeting before everyone went to the castle to discuss the past events, the mirrors, and how they need to rely on each other even if Guren disappears (thanks to his canon update). This was a handwaveable thing, but if your character wanted to bring up anything important, list it below for any discussion! Defense force gdoc listing all members and the important links is here, new squad assignments are here now and below I'll have a comment if you want to sign your character (defense force member not required!!) for a training team up.

What this team up means is that you'll be paired off (strictly RNG this time) with another character and expected to teach/learn from one another. You can use that for sparring, but sparring isn't the only way. Basically it's a CR match up! People mentioned they'd be interested if it was every other month, so I'll drop it here, but I will say that I'll only do the RNG assignments if there are at least 8 sign ups for a little variety for you guys! I hope that's okay.

As always, let me know if there are any questions! And as an ooc note for Guren, I'll be dropping a lot of his network post threads due to that same burn out, so this is kind of like a super slowatus for me. Sorry!!
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[personal profile] sirnyxalot
Posting this here because I know not everyone in game has discord, or plurk, or has me added in either, and I'd like to have it open for anyone who'd like to use it in their event threads.

During their stay in the ice palace, Nyx, Tonbokiri and anyone else who'd like to be involved are going to be finding a place to hole up in so that the whole town has a better chance of being defended and warm. This is opt-in however you want to play it.

While the whole palace is made of ice, I believe that regular fires will not be hot enough to actually melt the floor seriously enough to prevent them from keeping warm during the week. Firewood can be collected and will be necessary, and anyone else with the ability to create or manipulate fire in any way will probably be asked to assist. This can either be handwaved or threaded out with any of the "leaders" that would go around and try to get things organized, ie. the defense crew.

Pets are allowed to be brought with (though not required so we don't have to worry about any of the smallest or harmless ones from being frozen :( ).

What this means regarding Nyx's tiny collection:

Chocobob, a seagreen adult chocobo, will be available to anyone that would like to have her in your thread. She's incredibly friendly and open to being a warm cuddle buddy, and can even rescue a citizen from a knight if you'd like. She's familiar with most citizens in town and used to being out in the forest with all it's weirdness. Please feel free to have her in your threads, no need to consult with me beforehand. She can come in handy to stay warm.

Rahm, the young coeurl kitten he rescued, is too small yet to be much use for cuddling, and is still tense around those she's not familiar with. While she might not be mentioned in my threads, she will almost always be winding around Nyx's legs, or trying to eat the snowflake knights.

Anyone else have plans that could be useful or affect the gamewide group that can be shared?
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[personal profile] awashmods
Cease to Be
[ 11/23 - 11/30 ]


It was really only a matter of time before the mirrors came back to bite everyone, wasn't it...?

Because on the 23rd of November, each and every character in the Town, whether they broke their mirror or not, is going to find themselves dumped in the middle of a large, spacious, empty palace -- a palace made of ice and snow and absolutely frigid in every single way. It's huge -- there's a throne room, entirely empty, dozens of empty rooms such as kitchens and armories and bedrooms, a dungeon... all so empty and open for exploration -- and it doesn't look like there's any particularly easy way out.

Welcome to the Snow Queen's Palace.

Still, there are a few important things to note:
  • There's no Snow Queen. The throne is empty, the halls are quiet. Where is she...? It's a mystery, honestly. But no character will be able to find or encounter her during this event.
  • It's possible to leave the castle, but you'll be walking out into a barren, snowy waste. You can walk and walk and walk for the entirety of the week and never see any other civilization.
  • It's not entirely correct to say the castle is completely empty: there are snowflake knights wandering the palace, prepared to try to subdue anyone and shove them into the frigid dungeons. They can be defeated and killed (they will burst into a pile of snow!) but their weapons are also very real and very sharp.

So what about those people who broke their mirrors...?

Well, they have a bit of an problem on their hand. Each and every one of those characters who broke their mirrors got a shard of magical glass stuck in their body. Where this happened is up to you, but keep in mind that that glass shard is going to start moving towards their heart as soon as they end up in the palace. The further away from their heart it starts, the longer they'll have, but ultimately, it's going to start to make it there.

And the closer it gets, the more frigid they will feel, both inside and out, numbed to their own troubles and the troubles of others. They'll still be themselves...just number, colder, more distant, as if they're trying to reach their typical emotions through a pool of water. This will get worse the further that shard progesses. If that shard of glass reaches their heart? They will be properly frozen over physically, like a frozen statue of their former selves, though they will be entirely aware of what's going on around them the entire time. It will be as though they are an ice statue at that point; if they are shoved over or fall, they will shatter into pieces, and if they are left near an open flame, they will melt -- all of them. So be careful!

So what's to be done about this mess? Well, thankfully, there's a way to save them.

If a character who is pure of heart either cries upon them or kisses them, the ice will recede and they will feel healthier, more whole, and closer to normal.

This effect can be as strong or as weak as you'd like it to be; it could take multiple kisses or tears from multiple characters, or just one from a single important piece of CR to break the spell completely -- it's up to you, and feel free to be as creative as you'd like with it!

So what constitutes a character who's "pure of heart", anyway? For the purposes of this event, if a character meets any two of the following criteria (even if they don't meet the rest!), they can be considered pure of heart:
  • Character aligned with a light element/sun powers/similar such things
  • Characters that have never killed another person (note: not necessarily another human, but explicitly another person-like being that has a similar level of sentience)
  • Characters that pretty consistently have good intentions for the people around them
  • Characters that are virgins
  • Characters that are princes or princesses
  • Characters that are martyrs, have a great deal of self-sacrificial tendencies, or have acted in a self-sacrificial manner


If a character who meets any two (or more!) of the above restrictions kisses or cries upon a frozen or freezing character, it will properly cure the curse the mirrors have cast on them. But be very careful! If a character who does not meet the requirements for being pure of heart attempts to break the curse, they will be inflicted with the same, even if they didn't break their mirror. The characters will have to be very, very careful as they try to figure out how to fix this mess!

They'll be trapped in the palace for the entirety of the event -- that's a solid seven days! Thankfully, with the kitchens and gardens of the palace, there's food to eat, but it's going to be a very cold, very miserable week for those who feel such things.

The outcome of the event depends entirely on how many characters have or don't have the curse broken; please let us know here if your character has had their curse broken or if they will be freezing over entirely in this event. Please also note: if a character freezes over entirely this event, they will find that when they return to the Town, either their eye color or hair color has disappeared. It will remain that way until a thread with a particular requirement is submitted via their color log. What needs to be submitted will be given individually to each character this applies to.

The event log for this event will be up 11/23! If there are any questions, please feel free to ask them here!
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[personal profile] awashmods




Hello everyone, and welcome to November's HMD!

This is a safe space for constructive criticism, encouragement and feedback. Please post your character's name, canon and journal, as well as anything that you feel may be useful for your fellow players to know (such as things you would like to improve on or are currently working on!). Awash's HMDs are not mandatory, but we hope everyone will feel comfortable using it to work on things together!

Anonymous commenting is enabled, but will be turned off if it is abused; please be courteous and reasonable when giving and receiving criticism. The comment for the mods can be found here, so please feel free to let us know if there's anything we can be working on improving, or that you'd like to see change about the game!

Thank you!

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